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by IshKebab
372 days ago
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The "unix philosophy" is a useless philosophy - perhaps worse than useless even - because "one thing" is not well defined, so in practice it adds nothing and just leads to arguments. You could say that Eclipse does "one thing" - being an IDE platform - but I don't think anyone thinks that's what the Unix devs meant. Similarly I don't think they meant for people to write libraries that contain one 11-line function. The actual advice should be something like "programs/libraries shouldn't try to do too much or too little". How do you know how much is too much or too little? Like so many programming guidelines the answer is you need taste and experience. |
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(i) Make each program do one thing well. To do a new job, build afresh rather than complicate old programs by adding new "features".
(ii) Expect the output of every program to become the input to another, as yet unknown, program. Don't clutter output with extraneous information. Avoid stringently columnar or binary input formats. Don't insist on interactive input.
(iii) Design and build software, even operating systems, to be tried early, ideally within weeks. Don't hesitate to throw away the clumsy parts and rebuild them.
(iv) Use tools in preference to unskilled help to lighten a programming task, even if you have to detour to build the tools and expect to throw some of them out after you've finished using them
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[1] https://archive.org/details/bstj57-6-1899/page/n3/mode/2up