| I love the optimism, but I'm a pessimist. Even at the first paragraph: > "The original promise of personal computing was a new kind of clay—a malleable material that users could reshape at will. Instead, we got appliances: built far away, sealed, unchangeable. When your tools don’t work the way you need them to, you submit feedback and hope for the best. You’re forced to adapt your workflow to fit your software, when it should be the other way around." I already have objections: User and businesses overwhelmingly voted with their wallets that they want appliances. The big evil megacorps didn't convince them of this - Windows was a wildly malleable piece of software in the 90s and 2000s, and it didn't exactly win love for it. The Nintendo Switch sold 152 million units, the malleable Steam Deck hasn't broken 6. Software that isn't malleable is easier to develop, easier to train for, easier to answer support questions for, and frequently cheaper. Most users find training for what's off-the-shelf already difficult - customizing it is something that only a few percent would even consider, let alone do. Pity the IT Department that then has to answer questions about their customizations when they go wrong - user customizations can easily become their own kind of "shadow IT." The send off is also not reassuring: > "When the people living or working in a space gradually evolve their tools to meet their needs, the result is a special kind of quality. While malleable software may lack the design consistency of artifacts crafted behind closed doors in Palo Alto, we find that over time it develops the kind of charm of an old house. It bears witness to past uses and carries traces of its past decisions, even as it evolves to meet the needs of the day." If you think this is okay, we've already lost. People simply will not go back to clunky software of the 2000s, regardless of the malleability or usability. |
You make a fair point! Ease of use matters. We all want premade experiences some of the time. The problem is that even in those (perhaps rare!) cases where we want to tweak something, even a tiny thing, we’re out of luck.
An analogy: we all want to order a pizza sometime. But at the same time, a world with only food courts and no kitchens wouldn’t be ideal. That’s how software feels today—-the “kitchen” is missing.
Also, you may be right in the short term. But in the long run, our tools also shape our culture. If software makes people feel more empowered, I believe that’ll eventually change people’s preferences.