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by weatherfused
378 days ago
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TCP for everything for now with Nagle's algorithm disabled. Since the online aspect of this game is player-hosted servers for co-op with your friends (e.g. no PVP), it should be fine. I've heard even some MMOs like WoW used just TCP. In the future if I run into any problems, I can also easily replace it with a TCP-like UDP layer! |
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