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by WalterBright
379 days ago
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Back when I was designing electronic circuits, the rule was to design for minimum speed, but faster speed should not cause a failure. The rationale was that newer parts were usually faster, and the older parts disappeared. Of course, nothing can prevent poorly designed code and hardware. |
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Emulation is likely possible, probably for many of the systems involved, but this is not a field where bugs, especially ones introduced due to emulation, would be easily acceptable.
> Of course, nothing can prevent poorly designed code and hardware.
Agreed, but the reality is that here, trying to fix things and ending up breaking them can and probably will kill people.