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by brabel
371 days ago
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Exactly, this thread is full of ignorant comments. I was talking about a certain class of race conditions that can be completely prevented in some languages, like Rust (through its aliasing rules that just make it impossible to mutate things from different threads simultaneously, among other things) and languages like Pony, for example, as the language uses the Actor model for concurrency, which means it has no locks at all (it doesn't need them), though I mentioned Dart because Dart Isolates look a lot like Actors (they are single-threaded but can send messages and receive messages from other "actors", similarly to JS workers). |
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Pony and Rust are both very interesting languages, but it is absolutely trivial to re-introduce locks with actors, even just accidentally, and then you are back at square 1. This is what you have to understand, their fundamental model has a one-to-one mapping to "traditional" multi-threading with locks. The same way you can't avoid the Turing model's gotchas, actors and stuff won't fundamentally change the landscape either.