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by hyperman1
377 days ago
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When I played gothic, I was in the wilderness and in the process of being killed by some beast. Completely unexpected, a core NPC (Lester?) joined the fight and slew it. It turns out, he makes a walk between 2 camps every day, and happened to be around just at the right time. While already impressed by the AI, I was blown away by this l behaviour. He goes between 2 places that can't exist in RAM at the same time, and interacts with the world when it happens to pop into existence around him. Radiant AI should and could have been like this. |
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