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by palmfacehn
373 days ago
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Great progress. Bookmarked. For purposes of generative worlds, I have an additional requirement for interchangable equipment and weapons. I.e. a single sword or armor sprite should fit with all humanoid characters, in all animations. I suspect this could be achieved by training against "clipping" tests. As a start, there should be projections for all four cardinal directions. Limit the output to palettes of a given size, for classic recolors via GL shaders. |
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I like the "interchangable equipment and weapons." idea, very cool. And yes. it's doable. many ways possible could work. I'll experiment.