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by palmfacehn 373 days ago
Great progress. Bookmarked.

For purposes of generative worlds, I have an additional requirement for interchangable equipment and weapons. I.e. a single sword or armor sprite should fit with all humanoid characters, in all animations. I suspect this could be achieved by training against "clipping" tests.

As a start, there should be projections for all four cardinal directions.

Limit the output to palettes of a given size, for classic recolors via GL shaders.

1 comments

Thanks for so many valuable points and ideas. Will do.

I like the "interchangable equipment and weapons." idea, very cool. And yes. it's doable. many ways possible could work. I'll experiment.