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by CJefferson 371 days ago
Obviously you can do what you like, but I'd advise making sure box2d (or similar) is super easy. Bonus points if there is also a built in function for drawing box2d objects.

I've often taught beginning game dev in a day, and with box2d in love2d you can very quickly make a wide selection of cool games, and while it's not perfect it makes it easy to get started making platforms, doing collisions, all sorts of things.

1 comments

Fair enough, maybe I'll include it after all. Unless I get hung up on the question of which physics engine to include. Endless possibilities make decisions difficult.
A good way to think about it is in my opinion, you making a choice saves all your future users having to make that choice — imagine the decision making time they will all save.