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by flohofwoe
377 days ago
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Another option might be to write a D3D render backend for Blender and run that on top of DXVK on Linux (which is probably the most robust and most tested 3D rendering path on Linux thanks to Proton - with the assumption that DXVK contains tons of workarounds for various Vulkan driver problems that had been encountered in the wild by Proton). |
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