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by kilpikaarna
382 days ago
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> The coolest thing here might be the speed: for a given scene RenderFormer takes 0.0760 seconds while Blender Cycles takes 3.97 seconds (or 12.05 secs at a higher setting), while retaining a 0.9526 Structural Similarity Index Measure (0-1 where 1 is an identical image). See tables 2 and 1 in the paper. This sounds pretty wild to me. Scanned through it quickly but I couldn't find any details on how they set this up. Do they use the CPU or the Cuda kernel on an A100 for Cycles? Also, if this is doing single frames an appreciable fraction of the 3.97s might go into firing up the renderer. Time-per-frame would drop off if rendering a sequence. And the complexity scaling per triangle mentioned in a sibling comment. Ouch! |
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