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by xpl
388 days ago
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Only at first glance. It can easily render things that would be very hard to implement in an FPS engine. What AI can dream up in milliseconds could take hundreds of human hours to encode using traditional tech (meshes, shaders, ray tracing, animation, logic scripts, etc.), and it still wouldn't look as natural and smooth as AI renderings — I refer to the latest developments in video synthesis like Google's Veo 3. Imagine it as a game engine running in real time. |
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