|
|
|
|
|
by tptacek
5044 days ago
|
|
I'll admit: my issue here comes down to hating sliding equity/salary scales like this one. The rough amount of skin you want a team member to have in the game should be a part of the role definition, not a detail of the comp plan. There have to be better ways to account for sub-market salary than a salary/equity scale multiple percentage points long. Ick. |
|
I've heard Palantir does three offers, and taking the top cash one is a bad signal.
Also, I think employees undervalue equity, and there's a weird signaling/etc. effect where shitty companies give out equity freely, good companies don't. Cash is cash, though.