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by sbanach
5045 days ago
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Presumably you're referring to the neuron-level simulations that crop up in the news every time some university gets a new supercomputer? Maybe there are some shortcuts. Just like 10 years ago the only conceivable way of rendering diffuse light was with raytracing or radiosity simulations. Now we have modern techniques like ambient occlusion that makes it reasonably cheap to do in a rasterizer in realtime. |
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