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by lopatin
377 days ago
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Here's how it caught my Snake bug: My snake representation is a vector of key points (head, turns, tail). A snake in a straight line, of length 3, facing right can look like this: [(0,0), (2,0)]. When a Snake moves (a single function called "step_forward"), the Snake representation is compressed by my code: If the last 2 points are the same, remove the last one. So if this snake changes direction to "left", then the new snake representation would be [(1, 1), (1, 1)] and compressed to [(1, 1)] before existing out of step_forward. Here's how the bug was caught: It should be impossible for the Snake representation to be < 2 points. So I told Opus to model the behavior of my snake, and also to write a TLA+ invariant that the snake length should never be under 2. TLA+ then basically simulates it and finds the exact sequence of steps "turns" that cause that invariant to not hold. In this case it was quite trivial, I never thought to prevent a Snake from making turns that are not 90 degrees. |
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