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by CamperBob2
383 days ago
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First of all, to the extent controllers are "surprised" by any of those events, you're making my point for me. Second, I wasn't referring to ATC AI in flight sims; as you suggest I have no experience with that. I doubt anyone ever put any serious effort into flight sim ATC AI compared with AI for realtime strategy or even FPS games. Years ago, a primitive neural net dragged a 9-dan Go master up and down the ban, so I imagine our current tech can handle a few planes. I'm not paid to redesign the ATC system, or qualified to do so (although that won't stop Musk, I'm sure.) But as I've made clear, I believe it can and probably should be done. In practice it would probably look more like if (AircrewOrEmployeesReportForeignObjectOnRunway)
{
closeRunwayAndRedirectTraffic();
alertFacilityPersonnel();
leaveRunWayClosedUntilSomeoneInAuthorityReopensIt();
}
So many of the things you mention are simply not in ATC's wheelhouse to begin with. Their job is to keep things moving (or not) while other people in authority deal with those situations. That part wouldn't change, as I see it. |
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