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by vasusen
387 days ago
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(disclosure: I am no longer at Coursera) When Duolingo added that viral post on Growth hacking, it caused quite a stir about the push-notifications and gamification tactics they use. Ultimately, we decided it wasn't worth it for Coursera to veer into edu-tainment. However, it is interesting to watch how much gamification works in adding and retaining users. In 2023, Duolingo's marketcap was 5x of Coursera. Now at similar revenue it is 20x of Coursera. As a user, I think Duolingo is over-gamified (stopped using it) but Coursera is severely on the other spectrum where it comes off as too bland/boring to keep up the motivation. I am sure there's a happy medium to be found between reminding users to engage in something hard while doing right by learners. |
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Maybe this is because Coursera requires a lot more effort? My pessimistic view is that most people do not like learning, let alone learning in their leisure time with their own bucks. On the other hand, Duolingo gives more people the false impression that it's easy to learn a new language. And check out their math and chess program. They are really really easy, like pre-school level easy. Naturally, more people would be using Duolingo.