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by BlarfMcFlarf
396 days ago
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Ver few competitive games can survive, because you need a huge player base to maintain a skill based matchmaking ladder 24/7, and the moment you dip below that critical number the game is doomed since new players are locked out. Its winner takes all. Everyone stills tries to make em for the big potential upside, but they are always very high risk. Single player, and non centralized coop, are a different matter of course, and you can’t really compare them. But the big “AAA” shoot for the big wins of live service and thus often fail. |
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