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by lmm
393 days ago
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> The whole issue was caused because it was always zero because the patch zeroed it (: No it wasn't. The patch removed the read of the randomness buffer that folded it into another buffer (the MD_Update calls) because Valgrind was warning that the buffer it was reading from had never been initialised. > Can you please read about the issue before commenting more? Right back at you. |
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