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by Almondsetat
385 days ago
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>Programs (especially games) clearly use more memory than there are instructions in the program. How can you access a piece of memory without issuing an instruction to the CPU? Also, "clearly" is not an argument. >Memory bombs use an incredible amount of memory and do it incredibly quickly. How can you access a piece of memory without issuing an instruction to the CPU? Also "incredibly quickly" is not an argument. Also also, O(n) is incredibly quick. |
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As in your assertion is literally self-evidently false. It is on you to provide a burden of proof here; especially since there are instructions that can load more than a single bit of memory.
> How can you access a piece of memory without issuing an instruction to the CPU?
Let me rather ask you this: where do the instructions exist that are running? That is right: in memory. However, just because instructions exist in memory doesn’t mean they’re accessed. There is not a relationship between the number of instructions and the amount of memory accessed/used.