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by thorum
399 days ago
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The solution I found after approximately two months of struggling with this problem: you have to generate an audio file that is a few seconds of silence, play it on a loop, and play it at the same time as the actual audio file you want to play (via separate audio elements, or an AudioContext). Specifically I believe you need to make sure the silence is “playing” at track boundaries for the real audio, so there is never a single moment where your webapp stops playing audio. |
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