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by avvt4avaw 397 days ago
> The continuously updating global population counter is based on current aggregate birth and death rates (approximating values such as those from the U.S. Census Bureau International Database or UN DESA). The "live" births and deaths per second are statistically generated fluctuations around these averages to enhance the dynamic feel.

Ok, so you added high-frequency random noise to the estimated averages to make it feel more realistic. To me, this makes it feel less realistic.

Anyway, don't mean to gripe, this is a cool project!

2 comments

You'd have to add much more fluctuation to be realistic, it's a poisson process, about 25% of the seconds should be with zero births.
25% of individual seconds, but the average over an hour should be rock solid to several decimal places.

I think the more interesting fluctuations are those which change on an hourly ("checking the clock", spikes when people hear a chime or get notifications on the hour), daily ("eating lunch" spikes when UTC+8 hits lunchtime in eastern China and craters when it's noon in the middle of the Pacific), or other periodic basis.

It would be interesting if it could fluctuate depending on birth rates at different times of day in different countries. That way, it could at least have a bit of dynamism if, for example, India had the highest global birthrate and most births there occured during daylight hours.