I played around with kilo when it was released, and eventually made a multi-buffer version with support for scripting with embedded Lua. Of course it was just a fun hack not a serious thing, I continue to do all my real editing with Emacs, but it did mean I got to choose the best project name:
Here’s a second recommendation for that tutorial. It’s the first coding tutorial I’ve finished because it’s really good and I enjoyed building the foundational software program that my craft relies on. I don’t use that editor but it was fun to create it.
Author of hecto here, thank you for mentioning it! I wrote the first version around 5 years ago and I’m happy that people still use it. (I updated it in the meantime)
I played around with kilo when it was released, and eventually made a multi-buffer version with support for scripting with embedded Lua. Of course it was just a fun hack not a serious thing, I continue to do all my real editing with Emacs, but it did mean I got to choose the best project name:
https://github.com/skx/kilua