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by colinmcd
396 days ago
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Author here. I wrote a fairly detailed writeup here[0] for those who are interested in the reasons for this approach. Ultimately you're right that npm doesn't work well to manage the situation Zod finds itself in. But Zod is subject to a bunch of constraints that virtually no other libraries are subject to. There are dozens or hundreds of libraries that directly import interfaces/classes from "zod" and use them in their own public-facing API. Since these libraries are directly coupled to Zod, they would need to publish a new major version whenever Zod does. That's ultimately reasonable in isolation, but in Zod's case it would trigger a "version avalanche" would just be painful for everyone involved. Selfishly, I suspect it would result in a huge swath of the ecosystem pinning on v3 forever. The approach I ended up using is analogous to what Golang does. In essence a given package never publishes new breaking versions: they just add a new subpath when a new breaking release is made. In the TypeScript ecosystem, this means libraries can configure a single peer dependency on zod@^3.25.0 and support both versions simultaneously by importing what they need from "zod/v3" and "zod/v4". It provides a nice opt-in incremental upgrade path for end-users of Zod too. [0] https://github.com/colinhacks/zod/issues/4371 |
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