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by jchw
398 days ago
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The BodyBytes hypothetical isn't particularly convincing because you usually don't actually have the bytes before reading them, they're queued up on a socket. In most cases I'd argue it really is idiomatic Go to offer a []byte API if that can be done more efficiently. The Go stdlib does sometimes offer both a []byte and Reader API for input to encoding/json, for example. Internally, I don't think it actually streams incrementally. That said I do see why this doesn't actually apply here. IMO the big problem here is that you can't just rip out the Bytes() method with an upcast and use that due to the wrapper in the way. If Go had a way to do somehow transparent wrapper types this would possilby not be an issue. Maybe it should have some way to do that. |
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Ah, sorry, we were talking about two different 'http.Request.Body's. For some weird reason both the `http.Client.Do`'s request and `http.Server`'s request are the same type.
You're right that you usually don't have the bytes for the server, but for the client, like a huge fraction of client requests are `http.NewRequestWithContext(context.TODO(), "POST", "api.foo.com", bytes.NewReader(jsonBytesForAPI))`. You clearly have the bytes in that case.
Anyway, another example of the wisdom of the stdlib, you can save on structs by re-using one struct, and then having a bunch of comments like "For server requests, this field means X, for client requests, this is ignored or means Y".