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by bsaul
396 days ago
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i do feel much more comfortable with lifetimes than at the beginning. I get the general concept, and i barely have to explicitely set them (i did start by religiously reading the rust book, of course). However, at the moment i still feel i'm using a huge amount of layers upon layer of complex type definitions in order to get anything done. Just using an object's reference across async calls in a safe manner leads to insane types and type constraints, which read like ancient egyptian scripture. And at every layer, i feel like changing anything could blow everything up with lifetimes. The language has this very special feel of something both advanced and extremely raw and low-level at the same time. It's very unique. |
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Also, it’s worth saying, you probably don’t need async.