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by icebraining 5054 days ago
I don't. OnLive is the ultimate DRM; abusive stuff like Securom can be bypassed, but with this tech any game can be killed without recourse. While I feel sympathy for the fired people, I'm also somewhat relieved that this was further delayed.
1 comments

It's the ultimate copy-protection without DRM - e.g. without crappy kernel drivers sitting and trying to protect you from stealing something from your own machine.

But not only that, it protects you from doing stupid things like cheating in an multi-player game, and it's available everywhere if there is a good connection.

Oh, and it's updated with the latest HW.

It's also more energy efficient, you no longer need massive HW in your room to power your game. And the folks that run the similar HW in their server room, would surely know better than the general game customer how to make it more green efficient, and reuse the resource better.

So it could've been a great win. I could've (if Wi-fi allowed) played on my iPad games, that are still not possible to play there, without any download, install, updates, etc.

Sure, but that's all irrelevant when you lose access to all your games. Like when the company goes bankrupt.

If you bought a copy of the game and then you could play on their service with a proof of purchase (and a monthly fee, for example), I wouldn't worry. But their service was just more lock in.