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by ggm
405 days ago
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I think there are two myths applicable here. Probably more. One myth is that complex systems are inherently bad. Armed forces are incredibly complex. That's why it can take 10 or more rear echelon staff to support one fighting soldier. Supply chain logistics and materiel is complex. Middle ages wars stopped when gunpowder supplies ran out. Another myth is that simple systems are always better and remain simple. They can be, yes. After all, DNA exists. But some beautiful things demand complexity built up from simple things. We still don't entirely understand how DNA and environment combine. Much is hidden in this simple system. I do believe one programming language might be a rational simplification. If you exclude all the DSL which people implement to tune it. |
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The arquebus is the first mass gunpowder weapon, and doesn't see large scale use until around the 1480s at the very, very tail end of the Middle Ages (the exact end date people use varies based on topic and region, but 1500 is a good, round date for the end).
In Medieval armies, your limiting factor is generally that food is being provided by ransacking the local area for food and that a decent portion of your army is made up of farmers who need to be back home in the harvest season. A highly competent army might be able to procure food without acting as a plague on all the local farmlands, but most Medieval states lacked sufficient state capacity to manage that (in Europe, essentially only the Byzantines could do that).