Y
Hacker News
new
|
ask
|
show
|
jobs
by
RainyDayTmrw
408 days ago
That seems like it would be well served by deterministic dithering. (The terminology is not precise, but I'm not sure what else to call it.)
1 comments
pezezin
408 days ago
For graphics you probably want a quasirandom
https://en.m.wikipedia.org/wiki/Low-discrepancy_sequence
A purely random function can lead to clumping and aliasing.
link
A purely random function can lead to clumping and aliasing.