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by gyesxnuibh
402 days ago
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Corporations don't just blip into existence overnight. Startups use a prototyping language fixing the problems and then suddenly you realize you need types and rewriting is a waste of time, money, and a risk to the business. > Does your personal project make money and/or need to be launched quickly? This makes it clear that you understand why the language would be chosen in the first place, so not sure why it's not clear that eventually requirements change and you need a way to iteratively improve things while still shipping things. |
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I've said this a bunch of times in this thread, so here goes again: when I'm at the point where my app is somewhat mature, instead of adding types to it that don't really do anything, I'd rather rewrite parts in a compiled language where the tradeoff actually buys you more performance. Say, Rust, Go or C++.
I started off in data science/stats/econ, where you'd write programs in R then when you hit a bottleneck, rewrite in Fortran or C++. I like that strategy with Ruby too.
I've tried Typescript, it's simply too annoying versus ES6 (which is actually very pleasant). If I were to pick a JS-adjacent language, it would probably be Haxe, because at least the server end could be compiled to native code and sped up (also I wrote small games in it way back). Plus Haxe is actually nice.
My current favourite language is actually Odin, but I know I'm not writing a web app in it. Not when Ruby/Rails gives so much for free and is so productive (thanks to a bunch of "magic" made possible by Ruby's dynamic nature).
I don't disagree with the idea that types languages are nice, I disagree with the idea that bolting a type checker onto a dynamic language is a worthwhile improvement when you already have so many other tools to prevent bugs.