|
|
|
|
|
by cancerhacker
401 days ago
|
|
It’s fun to consider how C devolves into assembler. In my mind, C and its derivatives dissolve into 68K assembler as I’m writing or debugging. Thinking about code this way lets me get a feel for how all the bits all fit together. It seems like a lost art to think that way. It’s disturbing to me how many candidates couldn’t write Hello World and compile it from the command line. Everyone should spend some time with godbolt.org or better, the -save-temps compiler flag, to see how changes affect your generated code. Right now. I’ll wait. (Shakes cane at kids) |
|
But it's rough, and dangerous. Optimizers do a lot these days, and I really mean a lot. Besides completely mangling your program order, which includes shoving entire blocks of code into places that you might not have guessed, they also do such things as leveraging undefined behavior for optimizations (what the article is partly about), or replacing entire bits of code by function calls. (A compiler might make code out of your memcpy(), and vice versa; the latter can be especially surprising.)
If you care about the assembly representation of your C code (which kernel developers often do), you will spend a lot of time with the "volatile" keyword, compiler barriers, and some obscure "__attribute__"s.
But I agree, even with those caveats in mind, it's a very useful skill to imagine your C code as what it translates to (even if that representation is just a simplified model of what the compiler will actually do).