Hacker News new | ask | show | jobs
by charcircuit 415 days ago
>Any MTLCommandQueue managed by an Audio Workgroup thread could be treated as real-time and the GPU clock could be adjusted accordingly.

>The Metal API could simply provide an option on MTLCommandQueue to indicate that it is real-time sensitive, and the clock for the GPU chiplet handling that queue could be adjusted accordingly.

Realtime scheduling on a GPU and what the GPU is clocked to are separate concepts. From the article it sounds like the issue is with the clock speeds and not how the work is being scheduled. It sounds like you need something else for providing a hint for requesting a higher GPU clock.