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by jandrewrogers
406 days ago
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Speaking for myself, I was not referring to any kind of simulation systems. This is a standard requirement of many operational geospatial data models, and there are a lot of these in industry. Anything that works from a projection is a non-starter, this causes demonstrable issues for geospatial analysis at scale or if any kind of precision is required. Efficient calculation just means efficient code, there is nothing preventing this from existing in open source beyond people writing it. Yes, you may be able to get away with it if your data model is small, both geographically and data size, but that does not describe every company. It is entirely possible to do this in databases. That is how it is actually done. The limitations of GEOS are not the limitations of software, it is not a particularly sophisticated implementation (even PostGIS doesn’t use it for the important parts last I checked). To some extent you are affirming that there is a lack of ambition in this part of the market in open source. |
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I can sort of see your point about the merits of global, spheroidal geometry, certainly from a user's perspective. But there's no getting around the fact that the geometry calculations are both slower (I'm tempted to say "inherently"…) and far more complex to implement (just look at how painful it is to write a performant, accurate r- or r*-tree for spherical coordinates) along every dimension. That's not going to change any time soon, so the projection workflow probably isn't going anywhere.