The game itself is written in JS and packaged up with electron. I used PIXI.js for all the rendering - it's great for 2D-anything really. On the server side, the evaluator is written in node and a bit of php.
I'm aware this tech stack is a bit divisive :) but I made sure it runs just fine at 120 fps on my non-gaming laptop.
I'm aware this tech stack is a bit divisive :) but I made sure it runs just fine at 120 fps on my non-gaming laptop.