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by whytevuhuni
415 days ago
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It depends on the kind of game you’re making. If it’s a really logic-intensive game like Factorio (C++), or RollerCoaster Tycoon (Assembly), then I don’t think you can get away with something like Unity. For simpler things that have a lot of content, I don’t think you can get away with Rust, until its ecosystem grows to match the usual game engines of today. |
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