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by axelMI 409 days ago
That's true. But current shaders are very simple. The big issue I have with WebGPU is that it's still not supported by all browser (see Safari) while WebGL is nowadays everywhere.

I work on a MacBook and I need to make sure that at least Safari (soooo many issues/ bugs/ specific behaviours it drives my crazy) works fine

1 comments

I don't have a mac, but my understanding is that Safari Technology Preview [0] has WebGPU support (might need a change a setting too).

[0]: https://developer.apple.com/safari/technology-preview/