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by axelMI
409 days ago
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That's true. But current shaders are very simple.
The big issue I have with WebGPU is that it's still not supported by all browser (see Safari) while WebGL is nowadays everywhere. I work on a MacBook and I need to make sure that at least Safari (soooo many issues/ bugs/ specific behaviours it drives my crazy) works fine |
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[0]: https://developer.apple.com/safari/technology-preview/