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by nodox
410 days ago
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Yes please open source. I tried something similar based one your checkboxes game! I never worked with websockets so I’m curious how you designed for scale and stopped spammers. I game was click the button 10M times and of course the script kiddies started immediately which is fun! But not my server keeps getting hammered with requests long after the initial interest. I did not know how to rate limit bots without blocking whole IP ranges. |
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It's kind of annoying and expensive to get a bunch of IPv4s to evade limits, but it's really easy to get a TON of IPv6s.
The other Big Trick I know is to persist rate limits after a client disconnects so that they can't disconnect -> reconnect to refresh their limits.