|
|
|
|
|
by mawww
411 days ago
|
|
C and C++ do have very different memory models, C essentially follows the "types are a way to decode memory" model while C++ has an actual object model where accessing memory using the wrong type is UB and objects have actual lifetimes. Not that this would necessarily lead to performance differences. When people claim C++ to be faster than C, that is usually understood as C++ provides tools that makes writing fast code easier than C, not that the fastest possible implementation in C++ is faster than the fastest possible implementation in C, which is trivially false as in both cases the fastest possible implementation is the same unmaintainable soup of inline assembly. The typical example used to claim C++ is faster than C is sorting, where C due to its lack of templates and overloading needs `qsort` to work with void pointers and a pointer to function, making it very hard on the optimiser, when C++'s `std::sort` gets the actual types it works on and can directly inline the comparator, making the optimiser work easier. |
|
That said, external comparators are a weakness of generic C library functions. I once manually inlined them in some performance critical code using the C preprocessor:
https://github.com/openzfs/zfs/commit/677c6f8457943fe5b56d7a...