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by tudorrr
416 days ago
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I'm building an open source game backend for Unity and Godot: https://trytalo.com. GitHub: https://github.com/talodev. Talo makes it easy to add systems that traditionally need extra non-gameplay build time like authentication, player analytics and game stats. Right now you can drop Talo into your game or use the API directly. Importantly, I’ve made Talo easy to self-host and you can point the Unity package/Godot plugin to your own Talo instance. |
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