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by justin_
420 days ago
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> A Pixel Is Not A Little Square! > This is an issue that strikes right at the root of correct image (sprite) computing and the ability to correctly integrate (converge) the discrete and the continuous. The little square model is simply incorrect. It harms. It gets in the way. If you find yourself thinking that a pixel is a little square, please read this paper. > A pixel is a point sample. It exists only at a point. For a color picture, a pixel might actually contain three samples, one for each primary color contributing to the picture at the sampling point. We can still think of this as a point sample of a color. But we cannot think of a pixel as a square—or anything other than a point. Alvy Ray Smith, 1995
http://alvyray.com/Memos/CG/Microsoft/6_pixel.pdf |
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The paper's claim applies at least somewhat sensibly to CRTs, but one mustn't imagine the voltage interpolation and shadow masking a CRT does corresponds meaningfully to how modern displays work... and even for CRTs it was never actually correct to claim that pixels were point samples.
It is pretty reasonable in the modern day to say that an idealized pixel is a little square. A lot of graphics operates under this simplifying assumption, and it works better than most things in practice.