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by WorldMaker
427 days ago
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An advantage to the Monad approach is that it sugars to the try/catch approach and vice-versa (try/catch desugars to monads). JS Promises are also already "Either<reject, resolve>". In an async function you are writing try/catch, but it desugars to monadic code. You could write an alternative to a library like "neverthrow" that just wraps everything in a Promise and get free desugaring from the async and await keywords (including boundary conditions like auto-wrapping synchronous methods that throw into Promise rejections). You could similarly write everything by hand monadically/pseudo-monadically directly with `return Promise.reject(new Error())` and `return Promise.resolve(returnValue)` and everything just works with a lot of existing code and devs are quite familiar with Promise returns. It might be nice for JS to have a more generic sounding/seeming "do-notation"/"computation expression" language than async/await, but it is pretty powerful as-is, and kind of interesting seeing people talk about writing Monadic JS error handling and ignoring the "built-in" one that now exists. This is also where I see it as a false dichotomy between Monads and try/catch. One is already a projection of the other in existing languages today (JS Promise, C# Task, Python Future/Task sometimes), and that's probably only going to get deeper and in more languages. (It's also why I think Go being intentionally "anti-Monadic" feels like such a throwback to bad older languages.) |
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