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by pacmon
5053 days ago
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It's clear you haven't played FPS on console in years. Neither had I. I've always been a person who believed a PC was a must for FPS. Then my friend decided he was going to get Battlefield 3 on 360 not PC, so I did the same(with great hesitation about how I would do). It turns out - it's not so bad. I crank the rotation sensitivity way up, turn off auto-aim (frankly, it makes things worse) and I do well enough. I will, however, agree that aiming with mouse/keyboard would still be better & faster (at least for me). Battlefield is also a real FPS it's not third person like Gears of War. Luckily console and pc players don't play on the same servers, so the issue of having a leg-up on PC is moot. |
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Ironically, Battlefield 3 has sold roughly 2M PC copies, 6M Xbox copies, and 5M PS3 copies. [1,2,3] It was numbers like these that caused most of the game franchises to switch to console if they weren't already focused on them. A lot started out being PC-focused such as Ghost Recon, Call of Duty, Splinter Cell and The Elder Scrolls come to mind, but all of their latest franchise titles are heavily designed as console games first.
I would argue that first person shooters are a dying genre on PCs through just looking from the competitive scene with gaming. While there is still may be a lasting Counter Strike scene, the focus has gone to the latest Halo or Call of Duty being played on a console for competitive FPSs.
It just happens to be that some game genres really don't work well on the console no matter how hard you try. Halo Wars was well done as a console designed RTS, but just doesn't have the same depth as its PC counterparts such as Starcraft or Warcraft due to the restrictions on the interface and controls.
Even if you do manage to design for the platform, a lot of games just don't work.
[1] http://www.vgchartz.com/game/35315/battlefield-3/ [2] http://www.vgchartz.com/game/40231/battlefield-3/ [3] http://www.vgchartz.com/game/40230/battlefield-3/