Hacker News new | ask | show | jobs
by rpdillon 429 days ago
I agree with your emphasis on 'as' in 'as a game engine product', and I think you're making a good point.

My worry is about 'otherwise commercialise', in cases where the ability to have fan made levels is an advertised feature, as is often the case.

But I agree that this is less of an issue than I first thought, and appreciate your explanation.