| On one side I want it to succeed (the liberal hobbyist in me), on the other side I see some problems (the conservative console game developer in me) I don't see how AAA title would be delivered to this device. And without AAA titles, the device can't be primarily about games. What used to fit in CD-ROM in PSX days, then on DVD in PS2/Xbox, now it needs bigger and more storage. With the recent download limits from internet companies that would become even harder. It's one thing to stream 2-3hr movie - it's completely another to have the assets on time, even to places where bandwidth is not that great. TRC - Technical Requirements Certification process - This is the GATE to the quality. It's way more hard and complete process than Apple's or Android (if there is any). Security - Hardest part to get. You can't succeed here, it's a goalie position. But if you can hold long enough, you'll be good. Yes, piracy is what makes video games unsellable in China (so far micro-payment seems to work there). Original Titles - Without them, or much improved Ports of something else - there is no direct incentive to buy it. Second nature - The device does not serve as something else to be used mainly instead of games. When I bought my PS2, there were not many PS2 games, but it was (and still is) pretty good and cheap DVD player. |
Depends on your Internet connection. As a Steam user, I'm used to downloading games and love the benefits (no worries about losing the disc); though I think the largest game I've downloaded is Portal 2 at ~11GB, even 50 GB will download overnight on my home connection, with a good server. But in general, I don't think OUYA is expected to be about AAA titles...
> Second nature - The device does not serve as something else to be used mainly instead of games. When I bought my PS2, there were not many PS2 games, but it was (and still is) pretty good and cheap DVD player.
Sure it does - classic game emulator, media player / streaming target. Other consoles have to be hacked to run XBMC.