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??? What functions? To me it‘s rather anti-functional. Normally, when you instantiate a class, the resulting object’s behavior only depends on the constructor arguments you pass it (= the behavior is purely a function of the arguments). With dependency injection, the object’s behavior may depend on some hidden configuration, and not even inspecting the class’ source code will be able to tell you the source of that bevavior, because there’s only an @Inject annotation without any further information. Conversely, when you modify the configuration of which implementation gets injected for which interface type, you potentially modify the behavior of many places in the code (including, potentially, the behavior of dependencies your project may have), without having passed that code any arguments to that effect. A function executing that code suddenly behaves differently, without any indication of that difference at the call site, or traceable from the call site. That’s the opposite of the functional paradigm. |
It sounds like you have a gripe with a particular DI framework and not the idea of Dependency Injection. Because
> Normally, when you instantiate a class, the resulting object’s behavior only depends on the constructor arguments you pass it (= the behavior is purely a function of the arguments)
With Dependency Injection this is generally still true, even more so than normal because you're making the constructor's dependencies explicit in the arguments. If you have a class CriticalErrorLogger(), you can't directly tell where it logs to, is it using a flat file or stdout or a network logger? If you instead have a class CriticalErrorLogger(logger *io.writer), then when you create it you know exactly what it's using to log because you had to instantiate it and pass it in.
Or like Kortilla said, instead of passing in a class or struct you can pass in a function, so using the same example, something like CriticalErrorLogger(fn write)