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by iainmerrick
434 days ago
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It’s the interop that’s a big deal. The platform is Obj-C (or was, now it’s Swift), most useful non-iOS-specific libraries are C/C++, being able to use Obj-C++ to glue everything together is really convenient. Vastly easier than e.g. JNI on Android. |
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Separately, I'm wondering if anyone uses Kotlin Multiplatform and how well that works for iOS development.