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by YesBox
434 days ago
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The majority of games released on steam are not serious games. There are tons of amateur, ugly, content-lacking games that are people’s first (toy) game. Marketing (both the product part and the promotion part) are required, but in most cases all you (indie) need is a quality product (by far the hardest part) and some a small chunk of time or money devoted to marketing. Indie marketing mostly consists of social media posts, streamers playing their game, and trailer reveals (ign et al) Steam then does its own thing and will promote your game internally after around 300 sales, and will continue to boost if it converts |
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