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by throwaway519
433 days ago
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Pretty flawed also really. Basically, anyone that paints knows that the more colours are mixed, the more they tend to brown. Yet because of that misunderstanding in the 1960s in Caltech, in CS more colors = white. Crazy stuff. A great example of technical debt in systems design where we have all this jazz like sRGB, HSL, HSV, etc, trying to reset that basic mistake in physics from 60 years ago. |
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When you mix paints your are subtracting from white. The primary colors are 45degrees around the color wheel, namely cyan, magenta, yellow. From those you can make alm other colors by subtracting various amounts of the above three colors from white.
Btw do you know what color model matches your eyes the most? It’s additive color mixing. Your eyes literally start by seeing black and as your eyes let in light the cones and rods that are focused around detecting red, green and blue are triggered in various amounts and you see color that way. You don't see color the same way color is formed from mixing paints. You don’t see cyan, magenta, yellow at all. You see in RGB.
So your painting example is really flawed. Subtractive color models are inly useful for paints.