| #confidentlywrong Most modern cameras can stream video to a computer through a proprietary protocol. These are implemented under Linux in gphoto2, and in other OSes, through some proprietary tool. During the great webcam shortage of covid, many companies made special, flaky Windows utilities to allow those to be used for web conferencing. Very few can natively as a USB Video Class (UVC) device. This is Canon's version: https://www.dpreview.com/news/4796043082/canon-s-new-softwar... Now, for Canon, it's a monthly subscription: https://www.usa.canon.com/cameras/eos-webcam-utility As a footnote: The general rule-of-thumb is about f/11 is where you start to notice diffraction limiting sharpness on full frame. That's a rule-of-thumb, and you're welcome to not step down below f/8, but calling f/9.5 "abysmal" is more than a little over-the-top. But no, a phone will not compare to a full frame with a $2000 f/1.2 lens. But it's quite competitive with a kit lens. |
It's simply not the case to say that diffraction doesn't affect sharpness below f/11, and diffraction is not the only impact that can affect outcomes from stopping down, when you stop down you are letting in less light over the same sensor area which affects almost every aspect of exposure, and has to be compensated for either by increasing ISO which increases noise or by reducing shutter speed which limits motion compensation when shooting handheld, all of which can affect the level of detail that is rendered sharply in a frame, either due to blurring or due to unrecoverable noise.
Generally, my personal preference is to stop down enough to get a sharp frame edge to edge across the center when trying to capture wide scenes, and no more, on many lenses f/4 is enough, generally no more than f/6.3 is required. You begin making serious tradeoffs as you stop down further, especially if, like me, you shoot handheld almost always, and often manually focus (e.g. subtle movements can affect your critical focus distance).
Your rule of thumb is largely irrelevant, you should be making these decisions each time you make an exposure to achieve whatever artistic effect you are going for.