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by Aryezz 426 days ago
Great read and nice drawings!

I made some impractical dithering algorithms a while ago, such as distributing the error to far away pixels or distributing more than 100% of the error: https://burkhardt.dev/2024/bad-dithering-algorithms/

Playing around with the distribution matrices and exploring the resulting patterns is great fun.

1 comments

Nice ! Thank you for the link! :)