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by lxgr 432 days ago
Ah, interesting, I must have mixed it up/looked at range request based HLS playlists in the past. Thank you!

> AFAIK browsers don't throttle download speed, if that's what you mean.

Yeah, I suppose by implementing a relatively large client-application-side buffer and reading from that in larger chunks rather than as small as the media codec allows, the same outcome can be achieved.

Reading e.g. one MP3 frame at a time from the TCP buffer would effectively throttle the download, limited only by Nagle's Algorithm, but that's probably still much too small to be efficient for radios that prefer to sleep most of the time and then receive large bursts of data.

1 comments

Realistically you wouldn’t be reading anything from the TCP buffer because you would have TLS between your app and TCP, and it’s pretty much guaranteed that whatever TLS you’re using already does buffering.
That's effectively just another small application layer buffer though, isn't it? It might shift what would otherwise be in the TCP receive buffer to the application layer on the receiving end, but that should be about all the impact.
Oh you’re right, I’m just so used to making the TLS argument because there is also the cost of syscalls if you make small reads without buffering, sorry xD